Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.5.0a1
Issue ID
779987
Regression
No
Both VS2015 and MonoDevelop open same script
Script opened from Editor, opens both in VS2015 and Monodevelop.
2. How we can reproduce it using the example you attached
This may be a precondition:
1. Have VS2015 and VSTU installed.
2. Install Unity and set Monodevelop as editor.
3. Run DA with latest trunk ini.
Steps to repro:
1. Install Unity + VSTU.
2. Run Unity. Create a new project or open existing. Create a new script/edit old.
3. VS starts to (slowly) open, and MD opens.
Actual result: Both VS2015 and MD editor open the same script.
Expected result: Only VS2015 is opened.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment