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TargetJoint2D added during runtime ignores collision
Steps to reproduce: 1) open attached project 2) play scene 'TestScene' - the scene has three cubes, bottom right corner shows expect... Read more
[Shuriken] Curves in particle system modules doesn't show negative value...
Curves don't show by default the negative axis. Repro steps: 1. Open ParticleCurves scene from attached project 2. Select Particle ... Read more
[Android] Resources.UnloadUnusedAssets causes audio glitches when combin...
Resources.UnloadUnusedAssets causes audio glitches when combined with OnAudioFilterRead Read more
[Cookie] Asset import does not unload metadata path when changing cookie...
WON'T FIX: Cookies system is planned to be replaced Steps to reproduce: 1. Download and import attached project. 2. Open scene: ma... Read more
Changing Graphical API in player settings crashes editor
Reproduction steps: 1) Open attached "repro" project. 2) Go into Player Settings >> Other Setting and un-check "Auto Graphics API f... Read more
[iOS] Performance 'tweaks' for low-end devices are not being applied in ...
Steps to reproduce: 1. Open attached project (ShaderPerformance.zip) 2. Build 'TriangulationBug' scene for iOS 3. Deploy the genera... Read more
[Rotation][Center] game object position and rotation values of other axe...
Reproduction steps: 1. Open attached unity project. 2. Select rotation editor manipulation mode and center pivot mode(Picture attac... Read more
Custom center of mass and inertia tensor values cannot be set on a rigid...
Steps to reproduce: 1) open users attached project 2) play scene 'RigidbodyTestScene' 3) select object named 'RigidbodyWIthTrigger' ... Read more
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