Search Issue Tracker
Collab toolbar scrolls to top when revert changes
1. What happened Collab Toolbar working with long list of changes: if reverting some items down the way, the list is scrolled to the... Read more
CreateMatchRequest, CreateMatchResponse, ListMatchResponse and JoinMatch...
Reproduction steps: 1. Create new project 2. Create C# script 3. Include UnityEngine.Networking.Match library 4. Try create new ins... Read more
[NavMeshAgent] Game object sticks to the obstacles while dragging in the...
Steps to reproduce: 1. Open the attached project 2. Open the ad.scene.unity scene(Assets -> Adomas work ->ad.scene.unity scene) 3. P... Read more
[Cloth] Cloth keeps updating when deactived
To reproduce: 1. Open attached project and play "Bug" scene. 2. Open Profiler Window. 3. In profiler's Overview find "Physics.Updat... Read more
[iOS] 'Non matching Profiler.EndSample (BeginSample and EndSample count ...
BeginSample method implementation is missing on iOS builds, this results in Profiler failing to profile on iOS - 'Non matching Profi... Read more
[Rigidbody] Rotation Constraints are lost when creating a prefab with RB
When creating a prefab from a gameobject with rigidbody rotation constraints, the constraint locks are not saved to the prefab and a... Read more
A CanvasRenderer with multiple materials doesn't render correctly when r...
Steps to reproduce: 1. Open attached project "RenderIssue.zip" 2. Expand Canvas game object and delete one Image for blue material t... Read more
[Projector] Setting projector's render queue in runtime doesn't change a...
Steps to reproduce: 1. Open attached project 2. Open scene "Bug" and run it 3. Notice 4 spheres in the scene. Top-left one is purpl... Read more
Impossible to build project to network path, DirectoryNotFoundException ...
Steps to reproduce: 1. Create new project 2. Try to build to network path 3. Notice DirectoryNotFoundException thrown in console. ... Read more
[IL2CPP] does not catch popping from stack exception
Steps to reproduce: 1. Open attached project 2. Build on IL2CPP platform 3. Notice errors in console: il2cpp.exe didn't catch excep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations