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Keyboard shortcut for 'Toggle Active State' does not work after stopping...
It seems that loosing/regaining focus or stopping scene causes editor to recompile scripts internally, which causes GameObject menu ... Read more
Shader properties window missing certain features, adding 'Space' to une...
Reproduction steps: 1. Open the attached project 2. Select 'Sphere' in the Hierachy 3. Check the Renderer properties in the Inspecto... Read more
Unity crashes after changing graphics API from DX11 to DX9
Steps to reproduce: 1. Create a new Unity project 2. Close it 3. Delete "Library" and "Temp" folders 4. Open that project 5. Go to P... Read more
Audio retrieved from an asset bundle is sometimes not played if Resource...
How to reproduce: 1. Open the attached project and the only scene in it. 2. From the Terminal navigate to the AB folder where asset... Read more
AudioClip is destroyed after AudioSource.Stop is called
Steps to reproduce: 1. Open attached project 2. Open scene "AudioClipTest" and run it 3. in game view, click Play button and notice... Read more
Revert value to Prefab doesn't remove property modifications and doesn't...
How to reproduce: 1. Open the attached project 2. Open Main scene 3. Select "GameObject" in the Hierarchy 4. Make a modification to... Read more
[CEF] TypeError: undefined is not a function. Crash!!! Crash after closi...
How to reproduce: 1. Start Unity and select the attached project (On disk). 2. Open "Services" Window and make sure both Cloud Bui... Read more
Changing object properties in lighting window doesn't update lighting wi...
Steps to reproduce: 1. Create new project and new scene 2. In hierarchy select "Directional light" and open lighting window 3. Clic... Read more
:GitRepoService::NameTakenError: Publishing with Collaborate does not work
Publishing with Collaborate does not work 1. What happened Every Time I want to publish a new version for my team members, it says:... Read more
Adjusting Shadow Strength on a realtime light causes lightmapped objects...
Steps to reproduce: 1. Open the attached project. 2. Go to 'Build settings' and set it to iOS platform. 3. In the 'Hierarchy' windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used
- 2D Sprite Renderer in front is affected by Sprites in the background when using Sorting Layers and a Shadow Caster 2D with Self Shadow
- Modifying UI Prefab child's Height only confirms the first 1 or 2 digits when the Scene is newly opened or the Prefab is newly created
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned