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0
votes
Fixed

[GLCORE][OSX] UI Components Disappearing and/or Displaying Garbled UVs/T...

UI

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Oct 06, 2015

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Version/s: 5.3.0b1

How to reproduce: 1. Create a new project 2. Create Text game object 3. Move it in the scene view 4. Notice it disappears and/or dis... Read more

0
votes
Fixed

Italic and bold fonts not displayed properly

UI

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Oct 06, 2015

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Version/s: 5.2.1f1

To reproduce: 1. Open the project inside "DynamicFontBug_521.zip" (the .zip is not the project folder, the project folder is one fol... Read more

0
votes
Fixed

Setting Selectable.colors allocates memory

UI

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Oct 06, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project "SetColor.zip" 2. Open scene "repro" 3. Open "SetColorAlloc.cs" script and notice that... Read more

0
votes
Fixed

Asynchronous network operations hangs twice after opening Unity editor

Mono

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Oct 06, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project 2. Open 'Test' scene 3. Play the scene 4. In the console, notice that the test succeed... Read more

0
votes
Fixed

Font size of 'Pivot' param of Renderer Particle System module is too large

Shuriken

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Oct 06, 2015

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Version/s: 5.3.0b1

Font size of 'Pivot' param of Renderer Particle System module is too large 1. What happened Font size of 'Pivot' param's title in R... Read more

1
votes
Fixed

[Playable] GetCurrentAnimatorStateInfo not working

Animation

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Oct 06, 2015

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Version/s:

Download and import "Mecanim Example Scenes" from the AS. Copy attached PlayAnyControllerAsPlayable.cs into imported project. Open "... Read more

0
votes
Fixed

[Mac-Only] Trying to set a Default Material in PhysicsManager throws errors

Inspector Functionality

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Oct 06, 2015

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Version/s: 5.3.0b1

Go to Edit -> Project Settings -> Physics Click on the object selector for the Deafult Material field. The following errors show ... Read more

0
votes
Fixed
0
votes
Fixed

Changing variable's value through script doesn't update it in inspector ...

Inspector Functionality

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Oct 06, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project 2. Open scene "Inspectorbug" 3. Open "InspectorBug.cs" and notice that it increases "v... Read more

0
votes
Fixed

[IL2CPP] iOS build, Game crash when reading files larger than 30 MB

IL2CPP

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Oct 06, 2015

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Version/s: 4.6.7f1

Steps to reproduce: 1) Build attached project for iOS, IL2CPP 2) Press the "Test 30MB" button Read more

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