Search Issue Tracker
Fixed in 5.4.1
Votes
0
Found in
5.4.0f3
Issue ID
818966
Regression
No
[IL2CPP] Android build fails to compile with IL2cpp
Steps to reproduce:
1) Open the attached project.
2) Switch the platform to Android.
3) Set the Scripting Backend to IL2cpp.
4) Build the project.
The building process in 'Converting managed assemblies to C++'. This issue does not occur when building to iOS or when using Mono2x as the Scripting Backend.
Reproduced on:
5.5.0a4, 5.4.0f3, 5.3.6p1
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance Samples are using the obsolete "FindFirstObjectByType" method
- [UVCS] Wrong folder moved to changelist after shelve/unshelve sequence
- Object Selector becomes unresponsive when selecting root UI Document as Data Source for Add Binding in UI Builder
- Search #Light.m_Shadows.m_Type query block does not detect default Light objects in Scene unless they were modified
- Shader Graph "Create Node" menu has a doubled text in search when the text was deleted replaced to the space and then the exact same text was entered
TROIT
Oct 25, 2016 08:56
I am also having this issue in 5.4.1f1
lion-gv
Sep 21, 2016 07:34
I just upgraded from 5.4.0 to 5.4.1. Still having this issue...