Search Issue Tracker

Fixed

Votes

3

Found in

5.4.0f3

Issue ID

818891

Regression

Yes

Destroy(gameObject, time) causes Unity to crash in SharedGfxBuffer::Unshare(SharedGfxBuffer*)

UI

-

How to reproduce:
1. Open the attached project
2. Open and play World scene
3. select Server and Play
4. Select Bob player
5. Wait until the monster attacks
6. Canvas is instantiated and destroyed
7. Unity crashes

Not reproducible: 5.3.6p3, 5.4.0f1

Comments (1)

  1. 9f1e6c051819ba40466b59b336dd296e?d=mm

    bonaqua

    Sep 14, 2016 11:27

    Which Unity version has this fixed?

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.