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Audio Spatializer SDK - Meta-Data not sent to native plugin if no AudioC...
Steps to reproduce: 1. Open attached project 2. Open the file 'Plugin_Spatializer.cpp' with Visual Studio located in the 'NativeCod... Read more
[UI] Duplicating child objects of Canvas with rotation set to Worldspace...
Steps to reproduce: 1) open users attached project 2) select from hierarchy cube>CanvasWithLocalRotation>Panel 3) duplicate (ctrl+D)... Read more
Compression is not performed on AssetBundles using BuildPipeline.BuildSt...
When building AssetBundle's using the legacy method BuildPipeline.BuildStreamedSceneAssetBundle(), using Unity 5.3.X, the created As... Read more
[Regression][OSX][5.3] Launcher crashes after correct login attempt (in ...
Steps to repro: 1. Open Unity Launcher Window on OSX; 2. Click Sign In button; 3. Close Launcher window (either by clicking X butto... Read more
"Show in Explorer" option opens multiple explorer windows when all selec...
[This issue is more like a future request] Steps to reproduce: 1. Open attached project. 2. In the "Project" window select all the... Read more
[Inspector][Rotation] Rotation value change in play mode is calculated i...
Repro steps: 1) Open project 2) Create a cube 3) Change Rotation X to 100 4) Enter Playmode and notice it is changed to ~80 5) Repea... Read more
Inconsistent behaviour when drag-and-dropping new assets
This looks like 3 separate problems: 1. Dragging an asset directly into the scene view (seems possible since 5.2) creates two copie... Read more
Sprite gets cut off diagonally
Steps to reproduce: 1. Download attached spritesheet "Aldebert.png". 2. Import sprite with settings: Texture Type: Sprite (2D and UI... Read more
Unity crashes when loading a new level
Steps to reproduce: 1) Extract and open the project (TDS.zip). 2) Open scene 'first.unity'. 3) Enter playmode. 4) Wait for a few sec... Read more
BoxCast inaccurate hit detection on "larger" meshes
Reproduction steps: 1. Open the attached project 2. Open scene "CastBugLargeObjects" 3. Play 4. Move the GameObject "BugTester" in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on