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0
votes
By Design

Audio Spatializer SDK - Meta-Data not sent to native plugin if no AudioC...

Audio

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Mar 22, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project 2. Open the file 'Plugin_Spatializer.cpp' with Visual Studio located in the 'NativeCod... Read more

1
votes
Won't Fix

[UI] Duplicating child objects of Canvas with rotation set to Worldspace...

UI

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Mar 22, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) open users attached project 2) select from hierarchy cube>CanvasWithLocalRotation>Panel 3) duplicate (ctrl+D)... Read more

0
votes
Fixed

Compression is not performed on AssetBundles using BuildPipeline.BuildSt...

Asset Loading

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Mar 22, 2016

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Version/s: 5.3.4f1

When building AssetBundle's using the legacy method BuildPipeline.BuildStreamedSceneAssetBundle(), using Unity 5.3.X, the created As... Read more

0
votes
Fixed

[Regression][OSX][5.3] Launcher crashes after correct login attempt (in ...

Launcher

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Mar 22, 2016

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Version/s: 5.4.0b11

Steps to repro: 1. Open Unity Launcher Window on OSX; 2. Click Sign In button; 3. Close Launcher window (either by clicking X butto... Read more

0
votes
Won't Fix

"Show in Explorer" option opens multiple explorer windows when all selec...

Project Browser/Hierarchy

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Mar 22, 2016

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Version/s: 5.3.3p2

[This issue is more like a future request] Steps to reproduce: 1. Open attached project. 2. In the "Project" window select all the... Read more

0
votes
By Design

[Inspector][Rotation] Rotation value change in play mode is calculated i...

Inspector Functionality

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Mar 22, 2016

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Version/s: 5.3.4p1

Repro steps: 1) Open project 2) Create a cube 3) Change Rotation X to 100 4) Enter Playmode and notice it is changed to ~80 5) Repea... Read more

0
votes
Fixed

Inconsistent behaviour when drag-and-dropping new assets

Project Browser/Hierarchy

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Mar 22, 2016

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Version/s: 5.3.4f1

This looks like 3 separate problems: 1. Dragging an asset directly into the scene view (seems possible since 5.2) creates two copie... Read more

1
votes
Fixed

Sprite gets cut off diagonally

2D

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Mar 22, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download attached spritesheet "Aldebert.png". 2. Import sprite with settings: Texture Type: Sprite (2D and UI... Read more

0
votes
Postponed

Unity crashes when loading a new level

Scripting

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Mar 22, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1) Extract and open the project (TDS.zip). 2) Open scene 'first.unity'. 3) Enter playmode. 4) Wait for a few sec... Read more

1
votes
Fixed

BoxCast inaccurate hit detection on "larger" meshes

Physics

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Mar 22, 2016

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Version/s: 5.3.2p3

Reproduction steps: 1. Open the attached project 2. Open scene "CastBugLargeObjects" 3. Play 4. Move the GameObject "BugTester" in ... Read more

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