Search Issue Tracker
Fixed in 5.4.2
Votes
0
Found in
5.4.0f3
Issue ID
819905
Regression
Yes
Animation Preview doesn't preview animation when model is dragged to preview area
How to reproduce:
1. Open the attached project fbx_test
2. Select "gman_sw_run" model in project view
3. Select "animations" panel in inspector
4. Drag "nanzhujue" model from project view to animation clip preview panel
5. Click the play button on animation clip preview panel, notice that the model in the preview panel does not animate
6. Drag "nanzhujue_with_animator" prefab from project view to animation clip preview panel
7. Click the play button on animation clip preview panel, notice that the model in the preview panel animates
Not reproducible: 5.4.0f2
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
PrisedRabbit
Oct 07, 2016 10:16
Now preview is fully broken (no draged model)