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Fixed
Votes
0
Found in
5.4.0f3
Issue ID
819985
Regression
Yes
Deferred rendering path is not working in WebGL builds
Reproduction steps:
1. Open the "bug.zip" project.
2. Open "Scene1" scene.
3. Set Main cameras rendering path to Deferred.
4. Build the project for WebGL platform.
5. Run the WebGL build.
6. Notice that rendering path is changed to Forward.
Actual result: Rendering path is changed to Forward.
Expected result: Rendering path remains Deferred.
Reproduced on: 5.4.0f3, 5.4.0f2, 5.4.0f1
Works on: 5.3.5f1, 5.3.5p8
Comments (1)
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mabakay
Aug 04, 2016 09:58
Some word of comment when closing as "by design"?