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Fixed

Votes

0

Found in

5.4.0f3

Issue ID

819985

Regression

Yes

Deferred rendering path is not working in WebGL builds

WebGL

-

Reproduction steps:
1. Open the "bug.zip" project.
2. Open "Scene1" scene.
3. Set Main cameras rendering path to Deferred.
4. Build the project for WebGL platform.
5. Run the WebGL build.
6. Notice that rendering path is changed to Forward.

Actual result: Rendering path is changed to Forward.
Expected result: Rendering path remains Deferred.

Reproduced on: 5.4.0f3, 5.4.0f2, 5.4.0f1
Works on: 5.3.5f1, 5.3.5p8

Comments (1)

  1. mabakay

    Aug 04, 2016 09:58

    Some word of comment when closing as "by design"?

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