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[SketchUp] Add support for SketchUp 2016 import
Repro steps: 1) Open the project SketchupRepro 2) Notice the two files - Untitled and Untitled2015 3) Notice Untitled is recognized ... Read more
AssetDatabase is not updated after renaming script which is referenced i...
Steps to reproduce: 1. Download and open project 2. Execute Mainmenu/BugReport/Log FruidConfig count (typo) - Notice it prints "4 Fr... Read more
[Android][ES3.1]Geometry shaders do not render on Mali devices
Reproduction steps: 1) Open users attached project. 2) Go into playmode (if platform is set to Android do Edit>Graphics Emulation>N... Read more
Spotlight creates additional RenderPrePass draw calls
Steps to reproduce: 1. Download and open attached project "UnityPlayground.zip" 2. Open scene "test" 3. Play the scene, open Frame D... Read more
CommandBuffer rendered meshes disappears when rendered against the skybox
Reproduction steps: 1. Open attached project. 2. Open "DeferredDecals > _DeferredDecals" scene. 3. Align the checkered cubes to the ... Read more
[DeveloperAnalytics] UserID is set to "anonymous" for signed in user
For same session UserID is send as 'anonymous' and ID for signed in user. To repro: 0. The issue is floating, so you'll need to try... Read more
[WSA] Assembly converter fails when building for Universal 10 platform
Getting error when buildig to WSA Universal 10 paltform: UnityException: Failed to run assembly converter with command -metadata=0 ... Read more
[OS X] Time.deltaTime incorrect value in Update() when time settings on ...
To reproduce: 1. Open attached project 2. Open "main" scene 3. Play it in the Editor 4. Open Date and Time Settings 5. Change the ti... Read more
[Android] Simultaneous touch event with EventTrigger doesn't get two tou...
In some android devices (Samsung Galaxy S6 egde+), simultaneous multi-"EventTriggerType.PointerDown" are handled in different frames... Read more
Crash when AssetBundle fails to decompress data after downloading from WWW
Reproduction steps: 1. Open the attached project "Repro" 2. Open the "main" scene 3. Play - Crash Note, in 5.3.1f1 there was an er... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file