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MotionVector pass is overwritten by Opaque objects if the renderQueue is...
Steps to reproduce:1. Download and open the attached project("MVbug.zip)2. Enter playmode Expected result: Wheels' motion vectors ar... Read more
Can't drag and drop a sprite from the Project Window to the Scene Window
drag and drop of a sprite in the scene window is not working... it won't create an animation clip either... Read more
Error when adding the Text or Image component to a game object
Steps to reproduce : - create a new project- create a cube- add the Image or Text component to it and notice the error Transform has... Read more
Material renderQueue resets upon any changes made to the material or res...
Steps to reproduce:1. Create a new project2. Create a new material3. Change renderQueue value4. Make any other changes Expected resu... Read more
Accessing the "Count" property on native objects in form of IReadOnlyDic...
Accessing the "Count" property on native objects in form of IReadOnlyDictionary`2<K, V> fails with invalid cast exception on I... Read more
Package Name in Identification settings does not save edit after focusin...
Steps to reproduce:1) Create a new project2) Change platform to Android3) Player Settings >> Other Settings >> Identific... Read more
Editor shows that license server is still in the maintenance mode after ...
Repro:1. Activate editor with a valid serial2. Put license server in the maintenance mode3. Navigate to Manage license window4. Atte... Read more
Building on WebGL with default PlayModeTest Script results in an error
To reproduce: 1.Download and open "repro879066" project.2.Open main scene3.Go to File -> Build Settings.4.Make WebGL default buil... Read more
Object with OnPointerClick script is ignored if parent is a button
Reproduction Steps:1: Import attached project.2. Open "test" scene.3. Enter Play mode.4. Click the white square.5. Observe console.6... Read more
Re-importing a script makes created ScriptableObject's data null when us...
To reproduce: 1.Download and open attached project.2.Go to Editor folder and remove "AndroidKeystoreData" ScriptableObject.3.Re-impo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor