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Fixed

Votes

0

Found in

5.4.0b12

Issue ID

786600

Regression

No

[Compute] Use of uint causes glitchy mesh

Shaders

-

Steps to reproduce:

1. Open attached project
2. Run the scene
3. Notice that generated mesh is glitchy

Note: Happens on DX11 and GLCore

Reproduced with: 5.3.4p3, 5.4.0b14

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