Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.5.0a1
Issue ID
786594
Regression
Yes
[Trigger] Exit callback stopped working
Exit callback on particle triggers is not working.
Repro steps:
1. Open Bug_RadiusScale scene in 5.4.0b14
2. Press play and observe particles going to red upon entering the sphere and green upon exiting green.
3. Open scene in trunk (5.5.0a1) and press Play.
4. Observe how particles are no longer turning green upon exiting the sphere.
Expected outcome: particles to turn green (i.e. exit callback to kick in)
Notes:
- regression, works in 5.4.0b14, broken on trunk
- setting Exit to kill instead of callback kills the particles at start.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment