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[CommandBuffer] mesh is not clipped when it is drawn after the alpha pas...
Reproduction steps:1. Open the attached project.2. Open and Play the "MainScene".- Notice that "Cube_PostAlpha" game object is not c... Read more
Input Field does not display its value when text is inputted through the...
To reproduce(attached 2 videos showing this):1. Open the project attached by the user2. Enter play mode3. Enter some text in the Inp... Read more
Cryptic error: Assertion failed on expression: 'count <= std::numeric_li...
How to reproduce: 1. Open attached project2. Open scene test3.unity3. Play the scene- Note the Assertion failures in the console tha... Read more
API Updater fails when upgrading project to Unity 5.5
Download and import the package Inventory Pro from the Asset Store or try to open the attached project in Unity 5.5 or alternatively... Read more
Switching animations on our avatar at runtime is not working with some a...
To reproduce:1. Open attached project2. Play TestScene3. Press backswing 2 button4. Note that animation plays correctly5. Press back... Read more
[iOS] Async Resource Loading freezes application until finished loading
Steps to reproduce:1) Open the latest attached project.2) Build and deploy to an iOS device via Xcode.3) When the app opens, press t... Read more
alt+Enter doesn't update window boundaries when Cursor.lockstate is conf...
Steps to reproduce:1. Open attached project "cursorbug.zip"2. Open "testScene"3. Add "testScene" to build settings4. Build and run o... Read more
Scene is permanently corrupted after copying canvas element
Steps to reproduce:1. open User's attached project2. open scene "Main Scene"3. from Hierarchy go to Canvas > Panel4. copy and pas... Read more
Typo in Graphics Settings: "Ligtht Halo" (Unity 5.4)
Steps to reproduce the issue:1. Open any existing project or create a new one.2. Navigate to: “Edit->Project Settings->Graphic... Read more
[Regression][Raycast][Painting] Sometimes raycast is not working for ter...
Steps to repro: 1. Open Unity;2. Create new project;3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);4. Go to 'P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used