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[Shuriken] Fixed TimeStep affects Particle Simulation in Edit Mode diffe...
To reproduce:1. Open attached project2. Open the scene Untitled.unity3. Change Fixed TimeStep to 1.04. Simulate particles in editor ... Read more
Destroy(gameObject, time) causes Unity to crash in SharedGfxBuffer::Uns...
How to reproduce:1. Open the attached project2. Open and play World scene3. select Server and Play4. Select Bob player5. Wait until ... Read more
Crashes when applying a shader with #error directive to a material
To reproduce:1. Open the attached project2. Select Material "Material"3. Change "Material" shader to Custom/ChunkTextureShader4. Obs... Read more
When building asset bundles not all files are created on first attempt
Reproduction steps:1) Open user's attached project2) Run "Build Android/Build SFxs for Android" in upper menu3) Go to "dist/android/... Read more
Accessing AssetBundleCreateRequest.assetBundle before isDone is true doe...
To reproduce:1. Open attached project2. Build the bundles using the menu Support/BuildBundles3. Hit Play and check console Reproduci... Read more
[OpenVR|SinglePassStereo] Splashscreen stereo discrepency
1) Download and open the attached project.2) Plug in HTC Vive or Oculus Rift3) Start Steam VR4) Open the attached project5) Go to Pl... Read more
[Oculus] Splash screen remains in first scene when VR mode disabled init...
1) Setup Oculus CV12) Ensure Oculus is the preferred and only SDK in the VR SDK list3) Click on the Main Camera object4) Note the VR... Read more
[GearVR] Changing RenderViewport Scale is delayed, not smooth
Upon changing the render viewport scale, the rescaling takes a frame longer than it should, causing a smaller viewport to be blitted... Read more
Some Dialogs Don't work well with High DPI settings on Windows
Steps to reproduce:1. create a New Project with any older version of Unity than 5.4.0f12. close the project3. go to Control Panel &g... Read more
Reimporting AudioClip .wav causes the console to throw FSBTool Error: Fa...
Repro steps:1. Open "case_820593-Repro1" project2. Go to Assets/RPG/Audio/SFX3. Reimport .wav files4. Get FSBTool ERROR: Failed deco... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used