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0
votes
Won't Fix

[Probuilder] Focus remains on Max property field under Weld in Actions T...

Probuilder

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Sep 08, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0b2

The 'Max' property field under 'Weld' in 'Actions' Tab remains highlighted in blue even after deselection. Refer to the attached Vid... Read more

0
votes
Won't Fix

Rotated ScrollView is changing position after leaving Play Mode

uGUI

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Jun 05, 2019

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Version/s: 2017.4.3f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create new Unity project2. Add ScrollView to the Scene3. Select Content under Canvas/ScrollView/Viewport in Hier... Read more

0
votes
Fixed

Current Frame Button looks active when data in Profiler Window is cleared

Profiling

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Mar 06, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Create a new project2. Open Profiler Window3. Enter Play Mode -> Pause4. In Profiler Window Clear all profili... Read more

0
votes
Duplicate

Crash on SortByExecutionOrder when changing active platform while upgrad...

Scripting

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Aug 22, 2019

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Version/s: 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Download the "rolltheball.zip" project from case 11774362. If needed, upgrade the project to newest major versio... Read more

0
votes
Duplicate

Scene with a custom prefab is marked as dirty when entering play mode an...

Scene Management

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Sep 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'project-1186849.zip' project2. Enter and exit Play mode3. Save the scene (notice that it is s... Read more

1
votes
By Design

[Lumin][IL2CPP] C/C++ source code plugins are not built when building Lu...

XR SDK

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Jun 22, 2019

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Version/s: 2019.2.0b6, 2019.3

Reproduction steps:1. Open the repro project2. Switch to ML Platform3. Point to your ML Certification file in the ML Publishing sect... Read more

0
votes
Won't Fix

Destroying a Game Object inside "IPostprocessBuildWithReport.OnPostproce...

Build Pipeline

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Dec 06, 2019

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Version/s: 2018.2, 2018.3, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps:1. Open "1203536" project2. Notice that there are no GameObjects in the Scene3. Build a Standalone Player Expecte... Read more

0
votes
Won't Fix

Private OnSceneGUI method is not called when using a base Editor type wi...

IMGUI

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Jun 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Reproduction:1. Open attached project2. Open SampleScene3. Select GameObject B and show inspector/editor, move mouse over SceneView4... Read more

2
votes
Fixed

Serialization layout errors when using classes with arrays of structs co...

Serialization

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Apr 20, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

Steps to reproduce:1. Open user-supplied project2. Run the Sample scene Expected: no errors appearActual: errors appear Reproduced i... Read more

0
votes
By Design

[MacOS] The Editor crashes when continuously using UnityWebRequest.SendW...

Asset Bundles

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May 21, 2019

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Version/s: 2018.2.6f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "SampleScene" Scene in the attached "TestAssetBundleHandlerLeak.zip" Project2. Enter Play Mode3. Wait until... Read more

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