Search Issue Tracker
By Design
Votes
0
Found in
2018.2.6f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1156309
Regression
No
[MacOS] The Editor crashes when continuously using UnityWebRequest.SendWebRequest() in a Coroutine
How to reproduce:
1. Open "SampleScene" Scene in the attached "TestAssetBundleHandlerLeak.zip" Project
2. Enter Play Mode
3. Wait until Load Count in the Game View gets to around 900
Expected Behaviour: The Loading continues without any errors
Actual Behaviour: 404 Not found error is raised and Editor sometimes crashes
Reproducible with: 2018.4.2f1, 2019.1.6f1, 2019.2.0b5, 2019.3.0a5
Note: Could not test on 2017.4 because there is an error that "UnityWebRequestAssetBundle" Does not exist in the current context
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
- "Assertion failed on expression" error occurs when multiple Animation Components are instantiated after changing the Culling Type
- MacOS persistentDataPath uses old path when built compared to Editor Play mode
Resolution Note:
User error.