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EditorStyles properties throw NullReferenceException when called in OnEn...
1. Launch user attached project Main scene 2. Select My Test Object -Notice console output 3. Play scene while My Test Object is ... Read more
Realtime pointlights disappear when built with rendering path set to def...
Repro steps: 1. Open "New Unity Project" project 2. Open "Playground" scene 3. Go to Edit > Project settings > Player 4. In Settings... Read more
No force added to the character at a specific ground object position whi...
How to reproduce: 1. Open the attached repro project "Case 820991.zip" and the only scene in it. 2. Play the scene and notice the c... Read more
Graphics.BlitMultiTap does not work when given array as a parameter
Steps to reproduce the issue: 1. Open attached project ("Test1"). 2. Open scene named "main". 3. Enter the Play mode. Actual result... Read more
[UNET]Invalid IL Code in PlayerSetup
Steps to reproduce the issue: 1. Open attached project. 2. Build the project for Windows ("CTRL"+"B"). 3. Back to the Editor and ope... Read more
Array, Lists and nested Behaviours: error message does not refer to the ...
Steps to reproduce the issue: 1. Open attached project. 2. Open scene named "Init". 3. In the "Hierarchy" window select game object... Read more
Graphics.Blit draws texture on a toolbar in the Scene view
Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "Test" scene. 3. Play the scene. 4. Notice that texture is being draw... Read more
Free look camera jiterring when objects are far from origin
repro steps: 1. Open user attached project 2. Play JitteBug.unity scene 3. Move mouse around gameview -Notice that gameobjec... Read more
Animated materials are not synced during play mode with Scene view
Reproduction steps: 1. Open the "bug.zip" project. 2. Play "demo_animated_clouds" scene 3. Enable animated materials. 4. Wait for a ... Read more
Social Leaderboard - IScore.value has type of long but overflows as int
1. Build & Deploy my attached project to iOS device. 2. Make sure that your Game Center account is enrolled in iTunes Connect with "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window