Search Issue Tracker
Fixed
Votes
2
Found in
5.4.1f1
Issue ID
838209
Regression
No
Instantiate / CreatePrefab does not fully deserialize an object before OnAfterDeserialize is called
Steps to reproduce:
1. Download and open attached project
2. Select OriginalObject in the hierarchy window
3. Click on any boolean checkmarks in the Inspector window
4. Observe debug error thrown
Added a gif in edit
Expected result: object gets deserialized before OnAfterDeserialize is called
Actual result: object does not get deserialized before OnAfterDeserialize is called
Note:user has a script set up to tell him in thee console if it was deserialized or not upon calling OnAfterDeserialize
Reproduced on 5.3.6f1, 5.4.1p3 5.5.0b7, 5.6.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [AI Assistant] UI Overlap: Permission dropdown menu persists and obstructs "Allow" / "Deny" buttons in AI Assistant window
- Dragging an object under another to set it as the child will rename the parent object if we trigger a rename and start dragging immediately
- UITK WorldSpace ScrollView behaviour on Mobile
- [VisionPro] WebCamTexture fails to capture Persona stream frames
- Some shader variants are not collected when tracing with GraphicsStateCollection
Add comment