Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.1p2
Issue ID
838289
Regression
Yes
"Edit Collider" button in Inspector doesn't bring edit handles if the project is opened for the first time
Steps to reproduce:
1. Create a new Unity 2D/3D project and open it
2. Create an empty game object in the Hierarchy
3. Add a 2D/3D collider component to it
4. Press "Edit Collider" button in Inspector
Result: edit handles don't appear on the collider (watch attached gif)
Workaround: restart Unity
Reproduced with: 5.4.1p4, 5.5.0b6
Not reproducible with: 5.2.5f1, 5.3.6p7
Comments (1)
-
felixwcf
Apr 04, 2018 09:55
Found in 2017.4.0f1 too... Driving me crazy...
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #829182