Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.1p2
Issue ID
838289
Regression
Yes
"Edit Collider" button in Inspector doesn't bring edit handles if the project is opened for the first time
Steps to reproduce:
1. Create a new Unity 2D/3D project and open it
2. Create an empty game object in the Hierarchy
3. Add a 2D/3D collider component to it
4. Press "Edit Collider" button in Inspector
Result: edit handles don't appear on the collider (watch attached gif)
Workaround: restart Unity
Reproduced with: 5.4.1p4, 5.5.0b6
Not reproducible with: 5.2.5f1, 5.3.6p7
Comments (1)
-
felixwcf
Apr 04, 2018 09:55
Found in 2017.4.0f1 too... Driving me crazy...
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #829182