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[Turbulence] System.InvalidCastException: Invalid VFXExpressionCastIntTo...
Repro steps: 1. Create a new VFX 2. Add a turbulence block in update 3. Change the mode to Absolute Observe console errors: New VFX... Read more
[Rider][Asset Database V2] Editor crashes on exit when External Script E...
How to reproduce: 1. Download Rider IDE 2019.3 EAP 7 2. Create a new Unity project 3. Set this version of Rider as the external scri... Read more
[Vector Graphics] Editor freezes when importing a specific SVG image
How to reproduce: 1. Create or open any project 2. Install Vector Graphics package 3. Drag and drop user's attached 'Gelbelsee-West.... Read more
UI Raycast doesn't hit the object which is drawn on top
Steps to reproduce: 1. Open attached project 2. Open SampleScene and enter playmode 3. Click on the button and verify that it works... Read more
[Android][Mali] Excess time spent in "Gfx.WaitForPresent" when using som...
Reproduction steps: 1. Open "TestHuawei.zip" project 2. Build & Run for Android (Development Build, Autoconnect to Profiler) Expect... Read more
[Mobile] Crash on WillDestroyGameObject() when calling DestroyImmediate(...
How to reproduce: 1. Open the attached project for iOS or Android platform 2. Assets > Build AssetBundles 3. Build & Run the project... Read more
Rotation gizmo is only selectable on one axis
The rotation handle is not able to be selected consistently per-axis, it either ignores the event completely or engages the orbit ha... Read more
Request to have Keys and Labels correlate when using a Sprite Atlas and ...
How to reproduce: 1. Open the attached 'project-1195319.zip' project 2. Enter Play mode 3. Press 'Load Modal' button 4. In the drop... Read more
Memory usage keeps growing indefinitely when building Sprite Atlases
Reproduction steps: 1. Open "1200814" project 2. Open the "Task Manager" -> "Details" -> Right-click Column name bar -> "Select colu... Read more
"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...
Reproduction steps: 1. Open "New Unity Project (12).zip" project 2. Build for Android 3. Look at the Console output Expected Result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized