Search Issue Tracker
AsyncGPUReadback returns incorrect result on Vulkan
Steps to reproduce: 1. Download the attached project and open "Test" scene 2. Build a Standalone project with D3D11 or D3D12 3. Noti... Read more
Script cannot be attached to a GameObject when dragged into an empty spa...
Steps to reproduce: 1. Open any project 2. Create a new script 3. Create an empty object and select it 4. Drag the script into Inspe... Read more
[UI Elements] PropertyField in CreateInspectorGUI() throws ArgumentExcep...
Reproduction steps: 1. Open attached project "1194627_StaticEditorFlags" 2. In the Editor folder, click on the "SampleSo" asset Exp... Read more
Prefab overrides are not applied to Probuilder created objects
Prefab overrides are not being applied to nested prefabs created using Probuilder. I've tried unpacking completely then creating a n... Read more
[CustomEditor] DragPerform event does not fire when Unity Editor is not ...
To reproduce: 1) Open the attached project 2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser 3) Make sure Un... Read more
[Probuilder] ArgumentNullException: Value cannot be null error appears w...
If the Probuilder package is added to this project the below error appears. It does not appear on a new project. ArgumentNullExcep... Read more
InputActions asset gets cleared when the Input System package is updated
How to reproduce: 1. Open the project attached by the user("TEST_XboxOneBuild") 2. Update "Input System" package to any newer versio... Read more
Argument exception is thrown on drawing the next button after coming bac...
Steps to reproduce: 1. Create a new project 2. Attach the provided script ("Foo.cs") to any GameObject in the Scene 3. Press on the ... Read more
Dragging a .cert file to ML Certificate field does nothing
Dragging a .cert file to ML Certificate field does nothing To reproduce: 1. Open Unity 2. Switch target platform to Lumin 3. Open P... Read more
Unity crashes on GetGlyphPairAdjustmentTable when enabling "Incl. Font D...
How to reproduce: 1. Open attached project "New Unity Project (7).zip" and scene "SampleScene" 2. In Project window, select "Roboto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box