Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b12
2018.2.0a4
Issue ID
1011546
Regression
Yes
[Regression] TypeLoadException: Could not load type 'BuildObserver' from assembly 'Vuforia.UnityExtensions.Editor
Steps to reproduce:
1. Have AndroidPlayer and VuforiaSupport installed
2. Create a new project or download the one attached by QA
3. Attempt to build using Android platform
-- TypeLoadException for Vuforia BuildObserver is thrown
Reproduced on: 2018.1.0b12, 2018.2.0a4, 2018.2.0a5
Not reproduced on: 2018.2.0a3, 2018.1.0b11
Workaround:
Delete VufforiaSupport
Notes:
1) This occurs for WebGL as well. WebGL Build fails when VuforiaSupport is installed.
2) Its an old issue. Old bug can be found at https://fogbugz.unity3d.com/f/cases/982794/
Fixed in: 2018.1.0b13, 2018.1.0a8
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched
- Test Shader appears twice in Material Shader selection menu
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
princessjike
Aug 08, 2019 12:47
Alright thanks. That just worked for me but scared my AR game might not be working