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[ReflectionProbe] Object with custom surface shader not baked into refle...
Repro steps:1) Open the project attached ReflProbes and test.scene in it2) Notice the cube in the scene3) Press Bake after selecting... Read more
Spastic behavior of object rotations when print() is disabled via commen...
Steps to reproduce:1. Open the attached project2. Open the scene 'main'3. Play scene and move the mouse in the game viewNote: The ob... Read more
Unity Splash Screen is skipped when "Virtual Reality Supported" is enabled
Reproduction steps:1. Open attached project.2. Go to "Edit > Project Settings > Player > Other settings".3. Make sure "Virt... Read more
[Linux Editor] Editor crashes when adding properties to animation
Steps to reproduce: 1) Open the attached project 'testProject.zip' or create a new one.2) Open the 'Animation' tab.3) Select any ite... Read more
The 'Open Download Page' button in build settings directs to a non-exist...
When no desktop standalone build support is installed, the 'Open Download Page' button opens incorrect link. To reproduce:1) Install... Read more
[UI]Crash on "scripting_class_get_method_from_name_filter" after click o...
Steps to reproduce:1. Download and open attached project.2. Open scene named "Village building".3. Press "Play" button.4. Move towar... Read more
Instantiate, Transform and SetActive performance regression
Instantiate, Transform.parent and GameObject.SetActive all take longer than they used to in Unity 5.3. Reproduction Steps:1. Open th... Read more
"Coupling Animation and Navigation": example project is not working corr...
Manual informs that an example project that shows how to couple Animation and Navigation should work well (http://docs.unity3d.com/M... Read more
IL2CPP build throws a managed exception at runtime with JInt
1. Load the JintTest scene.2. Press play, the cube moves backwards and forwards via a JS script interpreted by Jint.3. Build for iOS... Read more
Collab History Tab does not respect playmode Tint
Steps to reproduce: 1. Create new project.2. Press play.3. Make sure collab history tab is visible4. In Unity > Preferences > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used