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Unity stops working when right clicking on certain Assets if Deep Profil...
How to reproduce:1. Open the attached "RightClickCrash" project2. Go to Window --> Profiler and enable Deep Profile setting3. Ope... Read more
UI.Dropdown reacts to right mouse click
To reproduce:1. Open a new Unity project2. Create UI --> Dropdown3. Go into Play Mode4. Right click on the Dropdown bar Expected ... Read more
[Android] Input.gyro is extremely laggy on specific device with Android 7.0
Steps to reproduce: 1) Download attached project 'AndroidAttitudeBug.zip' and open in Unity2) Build and Run 'Main' scene on a device... Read more
[WSA] UWP and Non-UWP code can not exist at the same time during compila...
Steps to reproduce:1. Open the attached project (TCPBug.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK, Bu... Read more
UWP project Solution (.sln) file opens VS 2015 instead of VS 2017
Steps to reproduce:have both, Visual Studio 2015 and 2017 installed1. Create or open any Unity project2. Select "Visual Studio 2017"... Read more
[iOS][GLES2/3] Crash at "ParticleSystemGeometryJob"
Reproduction steps:1. Open the attached project.2. Set the graphics API to GLES2 or GLES3.3. Build and run the project for iOS.4. Mo... Read more
[iOS][IL2CPP] Generated code creating overflow warning "result is -13997...
Reproduction steps:1. Open the attached "sample.zip (52.6 KB)" project.2. Build and run it for iOS device.3. Check the Xcode Buildti... Read more
Crash in PlayableTraverser::RootByType when disabling GameObject by usin...
How to reproduce:1. Open the attached "CrashBug" project and "test" scene2. Enter playmode Expected result: GameObject is disabled w... Read more
An error "Please enable Daydream or Cardboard in Player Settings" shows ...
Reproduction steps:1. Open the attached project;2. Build project to device; Actual result: an error "Please enable Daydream or Cardb... Read more
Possible memory leak for development mode standalone (Setting UI.Text.text)
1. What happenedAttached project indicates Profiler.GetTotalAllocatedMemoryLong() value growth for players build in Dev mode. This w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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