Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b2
Issue ID
900419
Regression
Yes
NullReferenceException when pressing Play with the Sprite Editor open, on OSX
NullReferenceException when pressing Play with the Sprite Editor open, on OSX
See attached gif
1. Open attached project
2. Expand the texture
3. Drag any sliced sprite onto the scene
4. Open the Sprite Editor, and keep it on the same screen as the editor
5. Press Play
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.GUILayoutUtility.LayoutFromContainer (Single w, Single h) (at /Users/weswong/Work/trunk/unity/Runtime/IMGUI/Managed/GUILayoutUtility.cs:182)
UnityEngine.Experimental.UIElements.UIElementsUtility.EndContainerGUI () (at /Users/weswong/Work/trunk/unity/Runtime/UIElements/Managed/UIElementsUtility.cs:173)
UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt) (at /Users/weswong/Work/trunk/unity/Runtime/UIElements/Managed/IMGUIContainer.cs:110)
UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Event evt, UnityEngine.Experimental.UIElements.VisualElement finalTarget) (at /Users/weswong/Work/trunk/unity/Runtime/UIElements/Managed/IMGUIContainer.cs:137)
UnityEngine.Experimental.UIElements.IMGUIContainer.DoRepaint (IStylePainter painter) (at /Users/weswong/Work/trunk/unity/Runtime/UIElements/Managed/IMGUIContainer.cs:36)
UnityEngine.Experimental.UIElements.Panel.PaintSubTree (UnityEngine.Event e, UnityEngine.Experimental.UIElements.VisualElement root, Matrix4x4 offset, Rect currentClip, Matrix4x4 clipTransform, Rect currentGlobalClip) (at /Users/weswong/Work/trunk/unity/Runtime/UIElements/Managed/Panel.cs:390)
UnityEngine.Experimental.UIElements.Panel.PaintSubTree (UnityEngine.Event e, UnityEngine.Experimental.UIElements.VisualElement root, Matrix4x4 offset, Rect currentClip, Matrix4x4 clipTransform, Rect currentGlobalClip) (at /Users/weswong/Work/trunk/unity/Runtime/UIElements/Managed/Panel.cs:398)
UnityEngine.Experimental.UIElements.Panel.Repaint (UnityEngine.Event e) (at /Users/weswong/Work/trunk/unity/Runtime/UIElements/Managed/Panel.cs:411)
UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (IVisualElementPanel panel) (at /Users/weswong/Work/trunk/unity/Runtime/UIElements/Managed/UIElementsUtility.cs:203)
UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (Int32 instanceID, IntPtr nativeEventPtr) (at /Users/weswong/Work/trunk/unity/Runtime/UIElements/Managed/UIElementsUtility.cs:67)
UnityEngine.GUIUtility.ProcessEvent (Int32 instanceID, IntPtr nativeEventPtr) (at /Users/weswong/Work/trunk/unity/Runtime/IMGUI/Managed/GUIUtility.cs:186)
Note: on 5.6 versions, you have to enter Play, exit, enter Play to repro this NullReferenceException
Cannot repro on Win10
Possibly related to https://fogbugz.unity3d.com/f/cases/895220/
Occurring on: 5.6.0a5 onwards till 2017.1.0b2 (current latest)
Not occurring: 5.6.0a4 and older
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor loads for a long time when doing an Undo action in a large Shader Graph
- Memory leak when building AssetBundles
- [Asset Bundle] AudioSource output field not staying connected correctly when loaded from Asset Bundle
- [Android] Duolashock4 controller is not detected after disconnecting and reconnecting controller while the Player is running in the background
- Creating an empty project throws 2 errors in the Console when created using a macOS M1 Virtual Machine
Add comment