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Fixed in 2017.1.X
Votes
0
Found in
5.6.0p1
Issue ID
900362
Regression
No
[Android | GearVR] Unable to build android VR application due to shader compilation errors
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory is allocated but nothing happens when duplicating Values with the duplication shortcut in the Inspector
- Frame rate becomes lower after turning vertical sync on and off when in the Player on macOS
- Memory Profiler fails to enumerate a specific Heap Segment
- Performance gets worse when updating the Material of Tilemap
- Script causes Console error "Reading pixels out of bounds of the current active render texture" when entering the Play mode on a HDRP project
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