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0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Suimono Water Sys...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Hand Painted Dese...

OSX

-

Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Alloy Sample Scen...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

1
votes
Fixed

Layout on Services tab doesn't change when changing Unity window size

Window management

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. create a new project 2. go to Window-Services 3. try to resize Unity window Expected behavior: Services tab ... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Abandoned Manor p...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

0
votes
Postponed

MonoDevelop doesn't use the rsp files

CodeEditors

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project. 2. In the 'Project' window, open C# 'UnsafeScript'. 3. Debug the script. The use... Read more

0
votes
Won't Fix

[macOS][Metal][Nvidia] Screen blacks out when running Archviz Pro Interi...

MacOS

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Change graphics API for Mac Standalone to 'Metal' 3. Build the 'AVP_Interior_Vol.3'... Read more

0
votes
Fixed

[PostProcessScene] build index of active scene is equal to -1

Deployment Management

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Aug 05, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open user attached project Scene1. 2. Build project -Notice output of console: build index of active scene is equ... Read more

0
votes
Fixed

[Navmesh] Objects without double sided faces are still wakable if raised...

AI

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Aug 05, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open project "NotWalkableNavmesh" 2. Open scene "scene0" 3. Open the Navigation window 4. Select "Plate2" object 5. ... Read more

1
votes
By Design

Reimporting AudioClip .wav causes the console to throw FSBTool Error: Fa...

Audio

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Aug 05, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open "case_820593-Repro1" project 2. Go to Assets/RPG/Audio/SFX 3. Reimport .wav files 4. Get FSBTool ERROR: Failed ... Read more

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