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Fixed in Unity 2017.3

Votes

0

Found in

2017.2.0b11

Issue ID

950108

Regression

No

[Emission] Sub Emitters with rate over distance keep emitting after their parent particle has stopped moving due to a collision

Shuriken

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Priority: 4Not yet prioritized for a release

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Severity: 3Workaround is possible

Repro steps:
1. Open Scene1 from the attached project
2. Preview the particle system by selecting it in the hierarchy.
3. Observe how red sub emitter particles are still being spawned, even when their parent particles have stopped moving.

Expected outcome:
The over-distance emission sub emitters to not spawn when their parent particles are not moving.

Notes:
- I've added a bit of gravity to visualize this easier; gravity on the sub emitter can be set to 0 and its sorting fudge to -10 to see them stationary
- Not a regression, happens in 2017.1.0p5 as well

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