Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.1.0f3
Issue ID
950200
Regression
No
[Mobile][UI] Scroll Rect contents leave screen boundaries and ignore custom colors on mobile devices
Steps to reproduce:
1) Open the attached project.
2) Build and deploy on an iOS or Android device.
3) Press 'Upgrades' button.
A Scroll Rect is displayed on the screen; it doesn't contain any entries, a scrollbar is shown on the right, even though it is not visible in editor mode.
Scroll area has default coloring, even though the background should be black.
This issue does not reproduce when running via Unity Remote app.
Reproduced on:
2018.1.0a1 (1442398fd94a - trunk as of 2017/10/12), 5.5.0b4
Devices tested:
iPod Touch 6th gen iOS 10.2.1 (Metal)
Samsung Galaxy S7 Android 7.0 (OpenGL ES 3.0)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
Add comment