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Fixed in Unity 2018.1

Votes

1

Found in

5.6.3f1

Issue ID

950215

Regression

Yes

RendererUpdateManager errors on play: "Assertion failed on expression: '!IsVisibleInScene()'"

Graphics - General

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 4Minor or cosmetic issue

Reproduction steps:
1. Download and open the project from OwnClowd link (In description) (unity56_115_forunity).
2. Open and play the "Assets/Common/Scenes/used/root.unity" scene.
3. Click play.
4. Check the error messages in the Console.
- Assertion failed on expression: '(m_RendererData.m_IsVisibleInScene && IsInScene()) == m_RendererData.m_IsVisibleInScene'
- Assertion failed on expression: '!IsVisibleInScene()'

Reproduced with:
- 5.6.3f1, 5.6.3p3
- Metal, OpenGLCore (Most likely unrelated to graphics API, haven't tried DirectX)

Note:
- The user cannot reproduce this issue with 5.5.4f1

Comments (4)

  1. 92a063946ffea2c0dd699f30981469a0?d=mm

    rxl220

    May 01, 2018 06:30

    a

  2. 35a8608b747076e47999ae1e7ce1a1da?d=mm

    amadden1990

    Nov 07, 2017 23:03

    Meant to write 2017.2.0f3

  3. 35a8608b747076e47999ae1e7ce1a1da?d=mm

    amadden1990

    Nov 07, 2017 23:03

    This isn't fixed. This issue happens in 2017.0.0f3

  4. 5c47876f94f10d1acc9929322a180f04?d=mm

    WILEz1975

    Oct 11, 2017 14:34

    Is not resolved... I found in 2017 1.2f1

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