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Unity editor crashes when Panel is added to Magnetic Scroll View and the...
How to reproduce:1. Open "PanelRepro" Unity project2. Enter "Demo" scene3. Expand Canvas -> Magnetic Scroll View -> ViewPort4.... Read more
Instantated Timeline prefab with Asset Bundles loses animation keys
Reproduction steps:1. Open the attached project "TimelineBugs.zip";2. Open the scene TimleineInlineClipAssetBundle_Bug;3. Open Timel... Read more
[WSA] Application.isMobilePlatform always returns true for UWP/WSA platform
Steps to reproduce:1. Open the attached project (Application.isMobilePlatform.zip)2. Switch platform to Windows Store3. Open the tes... Read more
Mono fails to compile a script with a correct generic expression
This bug is a regression from: https://fogbugz.unity3d.com/f/cases/876738/ Fixed in 2017.2.1p4 Read more
Copied tracks lose track binding
Steps to reproduce:1. Open attached “TimelineTracks.zip” Unity project2. Open “Main” scene3. Select “Timeline” object in Hierarchy4.... Read more
[Timeline] Copied groups in different timeline get saved under the origi...
Steps to reproduce:1. Open attached “TimelineBugs.zip” Unity project2. Open “Main” scene3. Select “TimelineA” in Hierarchy4. Copy tr... Read more
[VCS] Version Control window being open makes slows things down when doi...
To reproduce:1. Open attached project (attached by QA);2. Make sure you are connected to Perforce (Edit > Project Settings > E... Read more
Canvas size depends on the latest active game view aspect ratio for all...
To reproduce:1. Open attached project2. Switch between game view tabs with different aspect ratios Expected vs actual: canvas size w... Read more
Project causes "Failed executing external process for 'Bake Runtime' job...
To reproduce:1. Download zip file of project from OwnCloud and unzip..3. Edit BuildCommand.bat to point to the installation director... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled