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Fixed in Unity 5.6.0

Votes

0

Found in

5.4.2p3

Issue ID

854214

Regression

No

[Android] Wrong behavior with external/internal Application.persistentDataPath

Android

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Priority: 7Not yet prioritized for a release

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Severity: 3Workaround is possible

Steps to reproduce:

1) Download attached project "FilePermissions.zip" and open in Unity
2) In Player settings, make sure Write Permission is set to "External(SD Card)"
3) Build and run project on a device

Expected result: /storage/sdcard0/Android/data/com.ea.gp.fp/files/

Actual result: /storage/emulated/0/Android/data/com.ea.gp.fp/files/

Note: Looks like Application.persistentDataPath returns wrong path

Reproduced with: 5.3.7p2, 5.4.3p1, 5.5.0f3

Resolution: These both paths are symlinks and are the same. They point to the same place in the internal storage, so it does not matter which of them is returned.

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