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Votes
4
Found in
2021.3.30f1
2022.3.9f1
2023.1.11f1
2023.2.0b7
2023.3.0a2
Issue ID
UUM-48598
Regression
No
Editor freezes when attempting to load an Addressable asset with WaitForCompletion
Reproduction steps:
1. Open the attached project “AddressablesTests.zip“
2. Enter the Play Mode
3. Press the Space button
Reproducible with: 2021.3.30f1, 2022.3.9f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a2
Reproducible on: macOS 13.5.1 (Intel, M1 Max), Windows 11
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Resolution Note:
Closing "as designed". WaitForCompletion can block the main thread, preventing scene loading operations from completing. Wait for the scenes to finish loading first before calling WaitForCompletion on the InstantiateAsync operation, for example during the .completed callback of the second scene loading operation.
https://docs.unity3d.com/Packages/com.unity.addressables@2.0/manual/SynchronousAddressables.html#scene-limitations