Search Issue Tracker

Fixed

Fixed in 2023.1.9f1

Votes

0

Found in

2023.1.8f1

Issue ID

UUM-48605

Regression

Yes

"Dimensions of color surface does not match dimensions of depth surface" errors when selecting a Prefab with a Particle System Component and with Rendering Path set to Deferred

--

-

How to reproduce:
1. Open the attached “Repro.zip“ project
2. Select the “smoke1“ Asset

Expected result: No errors in the Console
Actual result: “Dimensions of color surface does not match dimensions of depth surface UnityEditor.InspectorWindow:RedrawFromNative ()“ and “Dimensions of color surface does not match dimensions of depth surface UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)“ errors in the Console

Reproducible with: 2023.1.0a10, 2023.1.8f1
Not reproducible with: 2021.3.30f1, 2022.3.8f1, 2023.1.0a9, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3
Fixed in: 2023.1.9f1

Reproducible on: macOS 13.4.1 Ventura (Intel)
Not reproducible on: No other environment tested

Note:
- If the Rendering Path is set to Forward or Forward+ in the “URP-HighFidelity-Renderer” asset, the errors no longer appear when selecting the Prefab
- The Particle System needs to be expanded for the errors to appear when selecting the Prefab

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.