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[Android] Splash Screen/Unity Logo doesn't fit on the screen
Steps to reproduce: 1) Download attached project or create a new one 2) Build and run project on a device Note: Look at Unity's sp... Read more
ALGCompression tool crashes when changing the texture shape to 2D on And...
ALGCompression tool crashes when changing the texture shape to 2D on Android platform Reproduction steps: 1. Open the attached proj... Read more
[Android] Application crashes on start with java.lang.RuntimeException: ...
Steps to reproduce: 1) Create a new project in Unity 2) Build and run empty project on a device Observe crash when app launches Re... Read more
Editor windows turn in blank if user minimizes and maximizes editor's ma...
Steps to repro: 1) Open the supplied project 2) Play the scene and minimize Editor's main window 3) Maximize back the window Resu... Read more
Unresponsiveness to user input for an excessive time after switching win...
Steps to repro: 1) Load the given project 2) Create 2 different layouts where the scene views are closed but game views are open 3)... Read more
[Animation] Scrubbing Animation window timeline crashes in mecanim::Valu...
Repro steps: 1. Open project and scene "Scene" 2. Select object "Sphere (2) 3. In Animation window click timeline (as if to scrub) ... Read more
[Animation] Renaming duplicate animation clips results in incorrectly na...
Repro steps: 1. Open project and scene “Scene” 2. Select object “Sphere (2)” 3. In Animation window notice clip “New Animation” (th... Read more
Loading large scene drastically cuts custom splash screen duration
Reproductions steps: 1) Download user's attached project 2) Build and run "Main" scene -- Notice: when launching the app half (or ev... Read more
Recreating a folder when the old meta file still exists breaks ADB GUID ...
Deleting a folder on disk (without deleting the meta file) and recreating it using AssetDatabase.CreateFolder (without refresh in-be... Read more
ParticleSystemRendererVertexStreams fails on WSAPlayer (UWP / Metro)
The DOTNET code path fails in ParticleSystem.bindings for Set/GetActiveVertexStreams, but the reason is not obvious. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled