Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a3
Issue ID
971049
Regression
Yes
Right-clicking on an asset destroyed (from script) during playmode crashes Unity
To reproduce:
1)Open the attached project
2)Open "test" scene
3)Run the scene and press "D" key to call DestroyImmediate on "test.prefab"
4)Exit playmode
5)In Project window double click on the now destroyed "test.prefab"
Result: Unity crashes at CanRenameAsset
Reproduced on: 2018.1.0a5, 2018.1.0a3
Regression introduced with: 2018.1.0a3 (a20833e3e65e)
Not reproducible on: 2018.1.0a2, 2018.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Graph Execution errors when using GPU occlusion culling with 'Opaque Objects' frame setting disabled on a Camera
- Animator window: “Delete” menu item not greyed out for Base Layer context menu
- Resetting “PC_RP Asset (Universal Render Pipeline Asset)” causes Game view to become black and throws Renderer and NullReference errors in the Console window
- [Mobile] Player Crash on scripting_invoke_profiler_begin when the built Player Scene has an empty UIDocument and is built on IL2CPP
- Unnecessary Warnings are logged when running Player with -batchmode -nographics
Add comment