Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a3
Issue ID
971049
Regression
Yes
Right-clicking on an asset destroyed (from script) during playmode crashes Unity
To reproduce:
1)Open the attached project
2)Open "test" scene
3)Run the scene and press "D" key to call DestroyImmediate on "test.prefab"
4)Exit playmode
5)In Project window double click on the now destroyed "test.prefab"
Result: Unity crashes at CanRenameAsset
Reproduced on: 2018.1.0a5, 2018.1.0a3
Regression introduced with: 2018.1.0a3 (a20833e3e65e)
Not reproducible on: 2018.1.0a2, 2018.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Add comment