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Fixed in 2018.2.X
Fixed in 2017.4.X, 2018.1.X
Votes
3
Found in
2017.2.0f3
Issue ID
971087
Regression
No
[Tilemap] Frustum culling is culling large tiles incorrectly
Steps to reproduce:
1. Open attached project
2. Open "BrokenClipping.unity" scene
3. Play the scene
4. Notice that visible culling occurs on larger tiles while the camera navigates through the scene
Expected result: No visible culling should occur on larger tiles
Reproduced in: 2018.1.0a5, 2017.3.0b10, 2017.2.0p2, 2017.2.0b1
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Dunk86
Apr 23, 2018 08:21
I'm glad there's going to be a fix for 2018.2, but is this likely to be backported to 2017.3/4, i.e. the current long-term-support version?