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Fixed in 2018.2.X

Fixed in 2017.4.X, 2018.1.X

Votes

3

Found in

2017.2.0f3

Issue ID

971087

Regression

No

[Tilemap] Frustum culling is culling large tiles incorrectly

2D

-

Steps to reproduce:
1. Open attached project
2. Open "BrokenClipping.unity" scene
3. Play the scene
4. Notice that visible culling occurs on larger tiles while the camera navigates through the scene

Expected result: No visible culling should occur on larger tiles

Reproduced in: 2018.1.0a5, 2017.3.0b10, 2017.2.0p2, 2017.2.0b1

Comments (1)

  1. Dunk86

    Apr 23, 2018 08:21

    I'm glad there's going to be a fix for 2018.2, but is this likely to be backported to 2017.3/4, i.e. the current long-term-support version?

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