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0
votes
By Design

Particle Lights module prevents drawcall batching, if ParticleSystem is ...

Shuriken

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Jan 17, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Import users attached package to the new project. 2. Open and Play "bug_report_particle_lights" scene. 3. Open "Sta... Read more

1
votes
Fixed

Audio clip fails to play after entering Play mode when UnloadUnusedasset...

Audio

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Jan 17, 2017

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Version/s: 5.4.2f2

Reproduction steps: 1. Open the attached project " BeiJingPixel_UnloadUnusedAssets4.rar"; 2. Open the Game.unity scene; 3. Enter the... Read more

0
votes
Fixed

[Linux Editor] Unity hangs when importing textures to Android with ETC o...

Linux

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Jan 17, 2017

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Version/s: 5.6.0xb3

When compressing textures with 'ETC' or 'ETC2' methods, Unity hangs. Steps to reproduce: 1) Open the latest attached project (Impor... Read more

0
votes
Fixed

Animator Transition slider is not in line with the mouse cursor while dr...

Animation

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Jan 17, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project "animator_transitionSlider_case871160"; 2. Open the scene "test"; 3. Go to the Anim... Read more

0
votes
Won't Fix
0
votes
Fixed

[Format] Cubemap.GetPixel returns wrong data from BC6H compressed cubemap

Graphics - General

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Jan 17, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open project 2. Open 'test_scene' 3. Play scene Expected: uncompressed and compressed cubemaps should be similar ... Read more

0
votes
By Design

[iOS][AssetBundle] Crash when loading GameObject with Animator Component...

Mobile

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Jan 16, 2017

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Version/s: 5.5.0f3

Reproduction Steps: 1. Open User's project 2. Build and Deploy to iOS device 3. Notice that project Crashes after message "Test 5" a... Read more

0
votes
Fixed

[Metal][iOS] dynamic batching on iOS Metal devices causes mesh corruptio...

Camera

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Jan 16, 2017

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Version/s: 5.5.0p3

Reproduction Steps: 1. Open User's project 2. Select Metal 3. Enable Dynamic batching 4. Build and deploy to iOS device 5. Press "Sc... Read more

0
votes
Duplicate

[Windows] Unity crashes while building specific project to any platform

Deployment Management

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Jan 16, 2017

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Version/s: 5.5.0p4

Reproduction steps: 1. Open the attached project 2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes ... Read more

1
votes
Fixed

Inactive areas when using 2D physics raycaster when having canvas and sp...

UI

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Jan 16, 2017

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Version/s: 5.5.0p4

Reproduction steps: 1. Open project attached (Unity3dRaycasterBug.zip). 2. Open scene "RaycasterBug". 3. In Hierarchy select EventSy... Read more

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