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0
votes
Not Reproducible

Crash in MonoBehaviour_CUSTOM_IsObjectMonoBehaviour when trying to acces...

Scripting

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Mar 02, 2018

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Version/s: 2018.1.0b4

To reproduce: 1. Open the project, attached by the user (but testing project.zip) 2. Enter Play mode Expected: the Editor doesn't ... Read more

0
votes
Fixed

[IL2CPP] At runtime, assigning sprite to m_Sprites[] on RuleTile produce...

Mobile

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Mar 02, 2018

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Version/s: 2017.2.0f3

The User wrote code that assigns a new Sprite to the m_Sprites[] of each Rule on a RuleTile. The purpose is to dynamically skin a Ti... Read more

1
votes
Fixed

Assertion ''(int)indices[kStaticLightmap] + staticOffset >= 0' is shown ...

Progressive Lightmapper

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Mar 02, 2018

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Version/s: 2018.1.0b10, 2019.3.0a1

Steps to repro: 1. Create a new project; 2. Add a cube gameobject; 3. Mark the cube as static in the Inspector; 4. In the Lighting ... Read more

6
votes
Won't Fix

Camera freezes and not react on inputs while using holographic emulation...

XR SDK

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Mar 02, 2018

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Version/s: 2017.3.1p2

How to reproduce: 1. Open any project with Vuforia imported or download attached project file and open Assets/Scenes/Main scene 2. D... Read more

1
votes
Fixed

[TestRunner] command -editorTestsCategories does not work in Unity 5.6

Unity Test Runner

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Mar 02, 2018

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Version/s: 5.6.1p4

Reproduction steps: 1. Download "Testrunner.zip" project and open command prompt 2. Change path to Unity.exe (version 5.6) 3. Run th... Read more

0
votes
By Design

Emission value field is missing from the Material settings

Themes

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Mar 02, 2018

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Version/s: 2018.1.0a6, 2018.1.0b9

To reproduce: 1. Open a new project 2. Create a new Material 3. Select it and check the Inspector tab Expected result: The Emission... Read more

0
votes
By Design

LoadImage() returns true even if the image fails loading when using Load...

Graphics - General

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Mar 02, 2018

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Version/s: 2017.3.1p1

To reproduce: 1. Open user's attached project (LoadImageBug2) 2. Enter Play mode Expected: LoadImage() returns false when data can'... Read more

0
votes
Fixed

Mesh compression produces artifacts when using models in 32-bit index mode

Graphics - General

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Mar 02, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open user's project 2. Open scene "Demo" 3. Double click on Monkey_32Bit in the Hierarchy and it will appear in... Read more

1
votes
Fixed

[LWRP] Errors thrown after deleting ShaderGraph package and reimporting ...

ShaderGraph

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Mar 02, 2018

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Version/s: 2018.1.0b9

1. Open attached "TestErrors" project 2. Righ click on Project window --> Reimport All Expected result: No errors appear on Consol... Read more

0
votes
Not Reproducible

[Regression] WebGL GC.Collect crash on scene load on 2018.2 with message...

WebGL

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Mar 02, 2018

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Version/s: 2018.2.0a1

How to reproduce: 1. Download attached project 2. Change Platform to WebGL 3. Press Build and Run Actual result: Scene is not loade... Read more

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