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Build fails on all platforms when Facebook support is installed
Build fails on all the platforms when Facebook support is installed Steps to Repro:1. Download and install Facebook support from Uni... Read more
Event System is not imported correctly with the UI samples project
Steps to reproduce: 1. Open empty project2. Import Unity UI Samples project from the asset store3. Event system will have Standalone... Read more
ArgumentOutOfRangeException occurs on changing any property on the text ...
ArgumentOutOfRangeException occurs on changing any property on the text component Steps to reproduce:1. Open any project2. Create UI... Read more
UI option is missing from hierarchy context menu
Steps to reproduce: 1. Open any project2. Right click on the hierarchy3. Observe there being no UI selection4. Press on GameObject t... Read more
Editing a "Sprite Atlas" dirties the scene, but doesn't "Check Out" the ...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Set-up the project to use Perforce VCS3. Check Out the "Townfolk-Adult-F-00... Read more
The same animtion exported from MotionBuilder plays different in Unity
The keyframes of the legs were deleted in MotionBuilder and in the program, the legs do not move while when imported in Unity in .fb... Read more
[.NET 4.6] System.Runtime.WindowsRuntime.dll and System.Runtime.InteropS...
Steps to reproduce:1. Open user attached project2. Make sure the Scripting Runtime Version is set to .NET 4.63. Observe that both .d... Read more
CursorLockMode.Locked doesn't keep cursor locked in a build after refocu...
Repro steps:1. Open user attached project2. Build and Run the project: File -> Build and Run3. Run the build in Full Screen4. Ref... Read more
Corrupted Base Layer causes OnStateIK to be called twice
Steps to reproduce:1. Open user-attached project2. Select DefaultAvatar in the Hierarchy3. Add "Animator Controller FAULT" into its ... Read more
HideFlags does not work on instantiated prefabs when using a custom class
To reproduce:1. Open the QA's attached project2. Open the scene "SampleScene" and play it3. Go over all selections in the custom "To... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping