Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.1.X, 2018.2.X
Votes
0
Found in
2017.3.1p2
Issue ID
1011604
Regression
No
[iOS] Editor crashes when running iOS tests from the command line
Reproduction steps:
1. Download and extract the attached project.
2. Edit this line to have a correct Editor and Unity project locations.
/Applications/Unity2017.3.1p4/Unity.app/Contents/MacOS/Unity -batchmode -nographics -silent-crashes -runTests -testPlatform iOS -projectPath ~/Downloads/UnityCommandLineTestIssues/ -testsResults ./iOSResults.xml -logFile ./iOSLog.log
3. Open Terminal and run this line.
- Editor will build and open the Xcode project automatically.
4. Build it through the Xcode to an iOS device.
- Editor will crash when tests will finish.
- Callstack is attached to 'callstack.txt'.
Reproduced with:
iOS
2017.3.0f1, 2017.3.1p4
Not reproducible with:
Android
Note:
Project doesn't work with 2017.2 or 2018 versions of Unity.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment