Search Issue Tracker
Fixed in 2018.2.X
Votes
1
Found in
2018.1.0b9
Issue ID
1011693
Regression
Yes
Probuilder reverts all the changes made to Poly Shape Object when using CTRL + Z (Undo)
How to reproduce:
1. Download linked repro project from OwnCloud and open it.
2. Select any New Game Object in the Hierarchy.
3. In Inspector Window press Open ProBuilder.
4. In the Scene Window select option "Vertex selection" and adjust a couple of vertices any way you want.
5. Press Ctrl + Z, all the changes were reverted.
Expected result: Ctrl + Z reverts only the last change made to Poly Shape, not all the changes.
Actual result: Ctrl + Z reverts all the changes made to Poly Shape.
Reproducible with - 2018.2.0a7, 2018.1.0b13, 2018.1.0b9
Not reproducible with - 2018.1.0b8, 2017.4.1f1, 2017.3.2f1, 2017.2.2p2, 2017.1.3p3, 5.6.5p3
Verified in: 2018.2.0a9
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
jenninexus
Apr 04, 2018 19:55
I'm having the same problem.. Sad :-(