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[WinInstaller] Some dll's are left undeleted after Editor uninstallation
After deinstallation list of dll's is left in Editor folder. - Unity 2017.1.0a1/Editor/embree.dll - Unity 2017.1.0a1/Editor/OpenRL.... Read more
Animation name in Animator are blank if .anim name contains period
Steps to reproduce: 1. Download test.fbx and import it to Unity 2. Open Animator window and drag all test.fbx animations into it 3. ... Read more
[WebGL] If building is failed deep into process, build location still po...
To reproduce: 1) Open attached project 2) Build for WebGL Expected: The build will fail, and nothing will pop out Actual: Explorer ... Read more
Scene depends on multiple lightmaps
To reproduce: 1. Open attached project 2. Build bundles (Test->Buildbundles ) 3. Open level1.unity.bundle.manifest (...\Assets\Stre... Read more
Game window can not be moved after being detached error (NullReference E...
Reproduction steps: 1. Create new project. 2. Detach game window. Expected result: game window can be dragged, no errors in console... Read more
[iOS] Frameworks selected in 'Rarely used frameworks' are not linked wit...
If a framework, that is used in a plugin, is selected in 'Rarely used frameworks', it doesn't get linked to the Xcode project - this... Read more
[Android] UI Canvas crashes after showing an Vungle video Ads on Tegra d...
How to reproduce: 1. Open the attached project 2. Open Services window 3. Set organization and enable Ads 4. Build and run on Androi... Read more
Canvas causes performance issues after changing its size
Reproduction steps: 1. Create a new Unity scene. 2. Create a new canvas and a UI element (example, a button) 3. Select the button, a... Read more
NetworkConnection.isConnected is true after server was stopped and clien...
To reproduce: 1. Open the project, attached by the user (Agar2.zip) 2. Build the project for standalone 3. Open the build and press... Read more
Canceling the creation of a sprite animation, when sprites are dropped t...
How to reproduce: 1. Open the attached project 2. Select multiple Sprites from Assets/Test_Visuals and drag them into the scene view... Read more
All about bugs
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