Search Issue Tracker

0
votes
Fixed

[Mac][Metal] Unity crashes on GfxDeviceMetalBase::DrawNullGeometry when ...

Graphics - General

-

Jun 09, 2018

-

Version/s: 2018.2.0b7

How to reproduce:1. Open the attached project2. Open the "Scene3D.unity" scene Actual result: Unity crashes Reproducible with: 2018.... Read more

0
votes
By Design

Cannot enable Emission when using Material EnableKeyword

Graphics - General

-

Jun 09, 2018

-

Version/s: 2018.1.1f1

How to reproduce:1. Open user's project2. Go to Assets > Test, it should create materialThe material in Project Explorer looks gr... Read more

0
votes
Duplicate

Default Physics Material is being ignored when accessed though a script

Physics

-

Jun 09, 2018

-

Version/s: 2018.2.0b7

Steps to reproduce:1. Open the attached project "1047324_repro.zip"2. Open SampleScene3. Notice that the default Physics Material "Z... Read more

0
votes
Fixed

Crash on Joint2D::FetchBodyA when opening scene

Physics2D

-

Jun 08, 2018

-

Version/s: 2017.3.1f1

How to reproduce:1. Open the attached project2. Open the "lvlSkit.unity" scene Actual result: Unity crashes. Reproducible with: 2018... Read more

0
votes
Fixed

IL2CPP chokes on managed .winmd files that expose public classes with me...

IL2CPP

-

Jun 08, 2018

-

Version/s: 2018.1.0f1

1. Open attached project2. Build to UWP3. Attempt to build generated VS solution4. Observe errors Read more

0
votes
Fixed

IL2CPP chokes on managed .winmd files that contain async methods

IL2CPP

-

Jun 08, 2018

-

Version/s: 2018.1.0f1

1. Open repro project2. Build to UWP3. Observe failure Read more

3
votes
Fixed

[WindowsMR] Failure to get rendering parameters for main camera when dep...

XR SDK

-

Jun 08, 2018

-

Version/s: 2017.4.5f1

REPRO STEPS 1. Load attached repro project (ensure shared depth buffer is enabled)2. connect to hololens remotely through holographi... Read more

0
votes
Won't Fix

In the stack trace, a backslash is converted to a forward slash when MSI...

Scripting

-

Jun 08, 2018

-

Version/s: 2018.2.0b7

How to reproduce:1. Open attached Unity project "StacktraceBug"2. Enter the Play mode3. Press on a message in the Console window and... Read more

0
votes
Fixed

[Android][Vulkan] RenderTexture is discarded when calling Material.SetPa...

Android

-

Jun 08, 2018

-

Version/s: 2017.4.3f1

Steps to reproduce:1. Open user attached project2. Run the scene in the editor3. Press "Generate" button add one white rectangle- In... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.