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AssetsMenu::AddAnimationClip crashes when creating a .anim file
To reproduce: 1. Download attached project "TopDown Shooter.zip" and open in Unity2. Right click on "Explosion1.anim"3. Select Creat... Read more
Unity crashes/freezes when creating a new project with fully filled Proj...
How to reproduce:1. Open Unity2. Create a new project with name "Test Test Test Test Test Test Test Test Test Test Test Test Test Te... Read more
[Ubuntu 17.10] il2cpp.exe fails when building for WebGL
To reproduce:1) Create new project2) Build for WebGL il2cpp.exe will fail during the build process Reproduced in 2017.3.0f1, 2018.1.... Read more
Standalone application uses default screen resolution instead of a saved...
How to reproduce:1. Open user's project (Player Window Problem.zip)2. Go to File > Build Settings... and build a Standalone appli... Read more
LOD Group component contains references to Renderers of a different LOD ...
How to reproduce:1. Open the attached "1012406_repro.zip" project2. Select "LodGroup_1" GameObject from the Hierarchy3. In the Inspe... Read more
Unity Test tools is attempting to destroy a transform component
How to reproduce:1. Download attached project file and open PropTest Scene2. Open the Test Runner and run the tests Actual result: A... Read more
[Windows] loadProjectBundle crashes when entering to Play mode
To reproduce: 1. Download attached project "New Unity Project (6).zip" and open in Unity2. Open "DemoCoop" scene3. Enter Play mode E... Read more
BuildPipeline.BuildPlayer aborts too late if PlaybackEngine is missing
How to reproduce:1. Open the attached "LateError" project (make sure that you don't have IL2CPP playback engine installed)2. Make su... Read more
A Cylinder's Capsule Collider does not have properly rounded values on I...
How to reproduce:1. Create a new Project2. Create a Cylinder in the Hierarchy view3. Observe the Capsule Collider values for Center ... Read more
ScriptedImporter's SerializedProperty.objectReferenceValue can't be set ...
Editing UnityEngine.Object fields (like Material, GameObject, etc) of a custom ScriptedImporter do not work in a default Inspector. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The text, buttons and checkmarks are outside their visual bounds when the Tier Settings window is docked
- Invalid front face configuration when building with GraphicsAPI set to WebGPU
- WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" is set to "false"
- List<T> in the Inspector does not update values when changed through Dropdown menu
- Crash on keywords::LocalSpace::Find when reimporting specific assets