Search Issue Tracker
By Design
Votes
0
Found in
5.5.1p2
Issue ID
882072
Regression
No
Scene depends on multiple lightmaps
To reproduce:
1. Open attached project
2. Build bundles (Test->Buildbundles )
3. Open level1.unity.bundle.manifest (...\Assets\StreamingAssets\bundles\level\level1.unity.bundle.manifest)
Actual: Notice that scene depends on multiple lightmaps
Expected: Scene should only depend on one lightmap
Reproducible: 5.5.2f1, 5.6.0b9, 2017.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Add comment