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[Avatar] Hovering mouse over bones in avatar configuration editor doesn'...
Steps to reproduce: 1. Open attached project2. Open Avatar Configuration for character found in Assets folder3. Zoom in on bones and... Read more
Default Vuforia's material names are wrapped and displayed in multiple l...
All the default material's names for Vuforia asset's predefined database are displayed in multiple lines under mesh renderer for Ima... Read more
[asmdef] ShaderIncludePath script causing shader errors due to the asmde...
To reproduce:1. Open repro project2. Open 'Test' scene3. Notice 'Shader error in 'TestUnlit': failed to open source file: 'TestInclu... Read more
Saving a scene takes a long time
How to reproduce:1. Open attached project "SaveScenePerformance.zip" and scene "SampleScene"2. In Hierarchy window, select "TestCont... Read more
float4 component access via index operator [] is 10x slower than accessi...
Steps to reproduce:1) Open the attached project.2) Run the test scene. In the console, messages, indicating access times of float4 c... Read more
Crash on strpbrk or create_conn if sending same UnityWebRequest twice
How to reproduce:1. Open the attached project2. One Tool > One Tool to Bind them all3. Extend "Test Upload" tab4. Write anything ... Read more
Animation window cannot be resized when it is docked under the Animator ...
To reproduce: 1. Undock the Animator window2. Undock the Animation window and dock it under the Animator window3. Try to resize the ... Read more
[External] [UWP] Creating a master build with .net backend and photon vo...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project with .NET scripting backend4. Open solution... Read more
Resizing a standalone window makes UI jump back and forth
To reproduce: 1. Open the attached project (StandaloneWindowResizeIssue.zip)2. Build and run it for Mac (bug is really obvious) stan... Read more
Unity.Mathematics.math.mul(float4x4 a, float4x4 b) arguments order is mi...
How to reproduce:1. Open given Unity project2. Enter "SampleScene" scene3. Enter Play Mode4. Notice incorrect results in the console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used