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Probuilder - Errors when clearing Bezier point
Selecting a bezier point and clicking "Clear Point" causes errors in the log. The scene will also lock up. To stop the errors the us... Read more
[Timeline] NullReferenceException error thrown while dragging animation ...
NullReferenceException error thrown while dragging animation clip on track group in Timeline window. Steps to repro:1. Open Multiple... Read more
[Timeline] Animation event that's one or two frames behind last frame ge...
Repro steps:1. Open QA attached project "repro"2. Open scene "scene1"3. Open the Timeline Window4. Select the "Cube" GameObject in H... Read more
Probuilder - Errors when subdividing bezier mesh
Subdividing a Bezier shape will result in a black mesh and errors in the console. "ProBuilder.EditorCore.pb_Editor.OnGUI () (at /Use... Read more
[Physics] Capsule collider center drifts away while dragging by holding ...
Capsule collider center drifts away while dragging by holding the shift key when radius and height is set to zero Steps to Repro:1. ... Read more
Physics.ComputePenetration behaves incorrectly when a Terrain has a non-...
Steps to reproduce:1. Open user-supplied project ("Compute Penetration.zip")2. Open Scene "main" and play it3. Move the green Sphere... Read more
Editor hangs when faulty Dictionary is instantiated before variables use...
When a script has a class variable of Dictionary type, that is attempted to be initialized with duplicate keys (resulting in an exce... Read more
Line Renderer is jaggy when drawing localized circles
How to reproduce:1. Open the User Submitted Project2. Open the "bug" Scene and press Play3. Press "Draw Bug" button and observe the ... Read more
Memory use increasing with repeated Scene loading/unloading
Steps to reproduce:1. Open attached Unity project (OC link)2. Build for Windows3. Run the build for a few minutes (1-2 is enough)4. ... Read more
Faulty overlapping lightmap UV warnings with non-overlapping UV2 channel...
Issue:Unity posts warning messages to the console about UV Overlap even though my models do not have overlaps in their UVs. Resoluti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size