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3 Particles with mesh Render Mode and the same material are rendered wit...
Steps to reproduce: 1) Download attached project '561f1.zip' and open in Unity 2) Open scene 'ParticleBatchIssue' and press Play 3)... Read more
Screen.width differs per one pixel at the start and end of frame when as...
To reproduce: 1. Open project attached by QA 2. Open "testing" scene (if not opened) 3. Hit play and make sure that aspect ratio is ... Read more
App rotates 360 degrees when opening landscape project while holding dev...
How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Click on "to Landscape" button 4. Click on menu... Read more
Black Quads appear when using HDR and Post Processing
Reproduction steps: 1. Open project attached. 2. Open scene "Shop Interiors" 3. Wait till lights are built. 4. Come scene or game ca... Read more
Having a RigidBody component causes small jittering on a GameObject that...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Closely observe limbs(feet) of the moving charact... Read more
Particles are not batched together, when their Render Mode is set to Mesh
To reproduce: 1. Open attached project "VFXBatchingBroken.zip". 2. Open and play "TestScene". 3. Open Stats, to see Batches. (should... Read more
DrawMeshInstancedIndirect draws nothing when passed camera
Reproduction steps: 1. Open project attached(DrawMeshInstancedIndirectBug.zip). 2. Open scene "instancetest". 3. Press play 4. Selec... Read more
Lights stop rendering when loading to a different scene in Playmode
Update: I have reprod this with 2017.3.0f3 with a non-VR project in Standalone Windows Playmode. Attached in comment below. While ... Read more
[CustomRenderTexture] Naming inconsistency on Asset create menu
Steps: 1. Create an empty project 2. Right click on project view>Create>Custom Texture Expected Result: "Custom Texture" should be ... Read more
Objects in the scene get lighter when a new scene is created
To reproduce: 1. Open attached Unity project "tests.zip" 2. Open "Test 2" scene 3. Observe objects in the scene view 4. Create a new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects