Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0f3
Issue ID
924616
Regression
No
Objects in the scene get lighter when a new scene is created
To reproduce:
1. Open attached Unity project "tests.zip"
2. Open "Test 2" scene
3. Observe objects in the scene view
4. Create a new scene in the Project window
5. Observe objects in the scene again
Expected result: the objects should maintain either lighter or darker appearance, creating a scene should not impact their brightness
Actual result: Objects get lighter when a new scene is created
Note: switching to another scene and going back to the original "Test 2" scene will make the objects darker again
Reproduced on: 5.5.4p1, 5.6.2f1, 2017.1.0f1, 2017.2.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Label is not centered when using flex-direction: row
- Incorrect initial target position when the Skinning Editor's "Depth" parameter is adjusted on a bone which is set as the "Effector" parameter on the "Limb Solver 2D" Component
- The order of activation for Water Deformers and Foam Generators will cause water artefacts in the Player
- Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::Execute when entering Play mode on a specific project
- Crash on CachedWriter::Write when building a specific project with a default runtime TSS
This is a duplicate of issue #919234