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[NetworkTransform] Character position is not synced when rigibody isKine...
To reproduce: 1. Open project 2. Build and run Main scene, choose 'LAN Host' 3. Play scene in editor, select 'LAN Client' 4. Using W... Read more
SystemInfo.SupportsRenderTextureFormat does not report correct with ARGB...
Steps to reproduce: 1. Open the attached project 2. Open the main scene 3. Play the scene 4. Observe there is no output in the Conso... Read more
Standard shader sample from LightProbeProxyVolume creates seams between ...
Steps to reproduce: 1. Open "LightprobeVolumeSampling.zip" attached project 2. Observe one line of blocks use "Blend Probes" and the... Read more
Mixed mode lighting with progressive lightmapper adding lights twice
Steps to reproduce: 1. Open attached "MixedMode.zip" project 2. Observe some shadows darker than others 3. Lighter shadow objects ha... Read more
[Android] Increased frametime on GLES3 compared to Unity4
How to reproduce: 1. Open attached project 'u4_vs_u5_perf_disparity.zip' 2. Build to device 3. Inspect logcat for frame time message... Read more
[2017.2] StackOverflowException at Engine.RectTransform:ClearDrivenPrope...
This crashes the editor without any 'crash tools' (Bug reporter doesn't pop up, no 'stopped working' window etc), Unity just disappe... Read more
[Mobile] WebCamTexture.requestedFPS does not set FPS correctly
To Reproduce: 1. Build and run the attached project. 2. Observe that the WebCamTexture FPS is 30, even though "new WebCamTexture(We... Read more
Removing a rigidbody and then undoing the action snaps back the gameobje...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Remove the RigidBody off the cube 4. Ctrl-z to un... Read more
Unity crashes/freezes when setting Render Texture size dimensions to ver...
Steps to reproduce: 1. Open any project 2. Create a Render Texture 3. Set the texture dimensions to 3D 4. Set the texture size to so... Read more
Baked directional lightmaps are not fetched correctly with custom lightm...
Steps for reproduction: 1. Download and open the LightmapInstancedPrefabs project from the comments section 2. Open BakeLightmapPre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects