Search Issue Tracker

Fixed in 2017.2.0f3

Votes

0

Found in

5.6.1p1

Issue ID

924942

Regression

No

Standard shader sample from LightProbeProxyVolume creates seams between neighboring meshes

Shadows/Lights

-

Steps to reproduce:
1. Open "LightprobeVolumeSampling.zip" attached project
2. Observe one line of blocks use "Blend Probes" and the other use "Proxy Volume" Light probes
3. Make sure camera is set to Deferred
4. The Proxy Volume probe blocks have strange lighting on the edges making visible seams

Expected: Lighting from the edge of one object to the other should follow a uniform transition
Actual: Strange lighting intensity near the edges

Reproduced on 5.5.4p1, 5.6.2f1, 2017.1.0b1, 2017.1.0b7, 2017.1.0b10

Notes: LPPV showed up as being unsupported on 5.6.2p1, 2017.1.0f1, 2017.2.0b1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.