Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.1f1
Issue ID
924826
Regression
No
Baked directional lightmaps are not fetched correctly with custom lightmap script
Steps for reproduction:
1. Download and open the LightmapInstancedPrefabs project from the comments section
2. Open BakeLightmapPrefabs scene
3. Switch Directional mode from Non-Directional to Directional
4. Bake the scene through "Assets -> Bake Prefab Lightmaps" script
5. Open LightmapInstances scene
6. Enter play mode
Notes:
- Expected result: the scene doesn't light up so much when in Play mode
- Reproduced in 5.6.1f1, 2017.1.0p2, 2017.2.0b4, 2017.3.0a1
- Could not check for regression due to many different errors in the console
- The issue occurs across both backends (Enlighten, PLM)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
This issue has been identified as having low priority and has been closed without a fix. If the bug has no workaround and is blocking your production please feel free to reopen it with any additional information you might have. Sorry for the inconvenience this might cause.