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0
votes
Fixed

Changing Sort Order of the Canvas or setting Override Sorting to true do...

uGUI

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Apr 18, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open the project, attached by the tester (canvasOrderDirty.zip)2. Open the "scene" scene3. Select the Canvas -> ... Read more

0
votes
Fixed

The VFACE variable is incorrect in shaders when rendered from a Reflecti...

Shaders

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Apr 18, 2018

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Version/s: 2017.3.1f1

To reproduce:1. Open the user's attached project2. Open the TestScene3. Observe the Reflection Probe in the Scene Expected result: T... Read more

0
votes
Fixed

[Profiler] ADB connection not shown until you switch platform

Mobile

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Apr 18, 2018

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Version/s:

The ADB android connection on the profiler is a connection that goes through the usb into the device instead of the network. It's di... Read more

0
votes
Postponed

Collaborate asks to republish material on restarting the editor

Collab

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Apr 18, 2018

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Version/s: 2018.2.0b1

Collaborate asks to republish material on restarting the editor if reverted back to old commit and then restored back to lastest Ste... Read more

0
votes
Won't Fix

Renaming an asset/folder doesn't allow selective publishing

Collab

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Apr 18, 2018

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Version/s: 2018.2.0b1

Assets/Folders can' be selectively published from the project window if they are renamed. Steps to reproduce:1. Create/Open a projec... Read more

1
votes
Won't Fix

Player crashes after calling a P/Invoke function in x64 builds

Windows

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Apr 18, 2018

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Version/s: 2017.1.3p3

How to reproduce:1. Open user attached project2. Set Architecture to x86_642. Build and run Standalone3. Observe the crash Reproduce... Read more

0
votes
Not Reproducible

[iOS] Replacing Development build fails if project was built and deploye...

Mobile

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Apr 18, 2018

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Version/s: 2018.2.0b1

How to reproduce:1. Open the attached project2. Make sure Development build is enabled3. Build Sample Scene4. Build and Run created ... Read more

0
votes
Fixed

Moving Particle Emitters Instantiated by an Object Pool leave short flic...

Visual Effects - Legacy

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Apr 18, 2018

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Version/s: 2017.4.1f1

How to reproduce:1. Open the user-submitted Project and open the "test" Scene2. Enter play mode and press the "Emit UP" and the "Emi... Read more

0
votes
By Design

Double and Float input fields accept "e", "t", "y", "i", "a", "f', "n" l...

Themes

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Apr 18, 2018

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Version/s: 2018.2.0a8

How to reproduce:1. Open "BugRepro" Unity project2. Enter "Test" scene3. In the hierarchy select "gameobject"4. In public variables ... Read more

0
votes
Duplicate

Tools shortcuts are active when typing into input fields in the editor

Themes

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Apr 18, 2018

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Version/s: 2018.2.0a6, 2018.2.0b1

How to reproduce:1. Create new Unity project2. Create a new GameObject in the Hierarchy3. In the inspector try to change its name to... Read more

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