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Changing Sort Order of the Canvas or setting Override Sorting to true do...
To reproduce: 1. Open the project, attached by the tester (canvasOrderDirty.zip)2. Open the "scene" scene3. Select the Canvas -> ... Read more
The VFACE variable is incorrect in shaders when rendered from a Reflecti...
To reproduce:1. Open the user's attached project2. Open the TestScene3. Observe the Reflection Probe in the Scene Expected result: T... Read more
[Profiler] ADB connection not shown until you switch platform
The ADB android connection on the profiler is a connection that goes through the usb into the device instead of the network. It's di... Read more
Collaborate asks to republish material on restarting the editor
Collaborate asks to republish material on restarting the editor if reverted back to old commit and then restored back to lastest Ste... Read more
Renaming an asset/folder doesn't allow selective publishing
Assets/Folders can' be selectively published from the project window if they are renamed. Steps to reproduce:1. Create/Open a projec... Read more
Player crashes after calling a P/Invoke function in x64 builds
How to reproduce:1. Open user attached project2. Set Architecture to x86_642. Build and run Standalone3. Observe the crash Reproduce... Read more
[iOS] Replacing Development build fails if project was built and deploye...
How to reproduce:1. Open the attached project2. Make sure Development build is enabled3. Build Sample Scene4. Build and Run created ... Read more
Moving Particle Emitters Instantiated by an Object Pool leave short flic...
How to reproduce:1. Open the user-submitted Project and open the "test" Scene2. Enter play mode and press the "Emit UP" and the "Emi... Read more
Double and Float input fields accept "e", "t", "y", "i", "a", "f', "n" l...
How to reproduce:1. Open "BugRepro" Unity project2. Enter "Test" scene3. In the hierarchy select "gameobject"4. In public variables ... Read more
Tools shortcuts are active when typing into input fields in the editor
How to reproduce:1. Create new Unity project2. Create a new GameObject in the Hierarchy3. In the inspector try to change its name to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template